/*
 * Catodix.h
 *
 *  Created on: 18/01/2013
 *      Author: herbert
 */

#ifndef CATODIX_H_
#define CATODIX_H_

#include "game/entities/TowerEntitie.h"
#include "component/Animation.h"
#include <string>

class Catodix: public TowerEntitie {

	public:

		bool setUp();
		bool update();
		bool tearDown();

		Catodix(SDL_Surface * surface, int posX, int posY);

		static std::string getImgPath(){
			return "/opt/attacks/resources/catodix";
		}

	protected:
		bool loadAndEnableAnimation();

};

#endif /* CATODIX_H_ */
